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    vandalonline
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    Death Stranding 2: The Strange Phenomenon of Walking Off The Map

    Madrid, Spain – A recent video from the Spanish gaming news outlet Vandal (Oficial) has shed light on a peculiar and intriguing feature within the highly anticipated game, Death Stranding 2. The video, uploaded on July 3, 2025, demonstrates an unusual in-game response when players attempt to venture beyond the established map boundaries. According to the footage, if a player tries to walk in a straight line away from their objective, the game's visual presentation undergoes a dramatic change. The screen gradually transitions from full color to black and white, and the player character, Sam Porter Bridges, appears to diminish in size as he moves further into the uncharted territory. Eventually, an invisible barrier is encountered, prompting the game to recommend that the player return to their designated objective. Upon complying with the game's suggestion and turning back towards the objective, the screen slowly regains its original color and the character's normal size is restored. This unique design choice has been attributed to the game's renowned creator, Hideo Kojima, known for his unconventional and immersive gameplay elements. The discovery has sparked interest among the gaming community, highlighting the intricate details embedded within the Death Stranding universe.

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    Sólo se le podía haber ocurrido a Kojima: Así evita Death Stranding 2 que te sa…

    Si intentas salirte del mapa de Death Stranding 2 podrás presenciar de primera mano la original manera que ha ideado Kojima para animarte a volver a …

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